“Brick And Glass” by Kien

Photo by Thomas Dumortier on Unsplash

I am sad.

They will try me for that too, but I am already going to be executed so it does not matter.

I don’t even know how it happened. My day started normally by closing my octonary eyelids and becoming immersed in the simulation of life. The simulation lets us do illegal stuff so that we  don’t do it for real.

It does not work. 

It should work, at least that’s what I thought… until now.  I mean, it makes sense, why move when you could do it much more safely in a simulation. You will only end up breaking or hurting things, usually yourself, right?  I mean the government only wants to elongate the lives of the citizens.  If people feel emotions, they might get a heart attack. The world is trying to be civilized, not like the olden days where people walked, sometimes getting tired, and sometimes even falling down!  People were forced to work in the sun, getting sunburns that might lead to cancer. Even the air could kill you with things called germs and you would not even be able to see the germ-things coming to get you! I would not wish that kind of terror, pain, and brutality on my worst enemy…. if I had one. 

So I must be crazy, right?  Why would I try to break rules when I can just break rules in the sim?

The octonary (8th) eyelids are partially clear, allowing me to see the real world and the sim at the same time, although nobody really pays attention to the uninteresting and unchanging real world.   So I tune out the fluorescent light bulbs flickering above my glass coffin and the rows of people in glass coffins next to me, stretching to the edges of my vision.  I knew that if I looked behind me under my back, I would see clouds and beyond that, if it was day, the blue sky.  I’d never seen the moon, the stars, or the sun, but the elite moderators said that celestial bodies still existed, even if plants and animals don’t.  And of course I believed them.  Maybe that was my undoing.

It was not like I tried to look for the celestial bodies… that often, I mean doesn’t everyone look behind themselves sometimes, just… you know, to see what it looks like.  What each cloud looks like.  They always look different, despite the fact that I have probably looked at the sky almost ten times, I have never seen the same cloud shape twice.  It is really an eye opening experience, pun intended, to realize that not everything fits into a predetermined category…

Okay, that thought was definitely illegal, and I just wasted a buncha brain space.  But I should probably remind myself that whatever I do they will kill me, and there will be no restart button.

I should probably remind myself all that, but I am much to illegally emotional to do that currently, and it’s funny now that I am scared and angry, I don’t want to stop, even though it was better before, maybe self harm truly is addicting, like they said, not that I am really that angry or scared anymore, now that the time has come, I am just sad, I still had so much life ahead of me.  A life to do… I don’t know what, but I feel like I was sorta destined to be executed no matter what I could have done.

Anyway, after I turned on my ear drum tuners, color and sound exploded around me.  Colors and sounds, so different from the real world that it is like going to a different planet.  Sometimes I do go to  different planets in the sim, even though I have never gone anywhere in real life.  The sim is where I got to see blue, and red, and purple, and orange for the first time, not counting the faded colors glimpsed illegally from the sky.  It is where I discovered basically every color other than sterile white, shadowy blackness, and steely sliver.

In the sim, the sky is covered in every neon color, which supposedly is what northern lights look like.  yellow many cornered shapes represent celestial bodies, there are even lines between some of the stars, making constellations, which is done in order to give the sim an “authentic” old-civilization feeling.

 I doubt people actually determined what they thought other people would be like, based on the rough observations made about animals that vaguely resemble a buncha stars that are in the sky in some parts of the world for about a month, the month when someone is born.  A month is a unit of time that people made up to measure years, both of which are not even constant units of time!

 I believe that the people of the old civilization had a bit more intelligence than they are given credit for.  Thinking that was not really legal but it is more just discouraged right doesn’t everyone do that a bit?  Don’t other people occasionally criticize what they are told, or was I just always different, destined to eventually be convicted, dying a madman, arguing against experts, about stuff that doesn’t even exist anymore?

The ground is supposedly a mix of many different colors, as sand can be almost any color, lack, purple, and even red!  but it is hard to tell with so many plaguing bugs swarming the ground, and eating the green, blue, Yellow, and red flowers.

For some reason  green, blue, Yellow, and red are the only colors that flowers commonly are in the sim, maybe they are in the real world, not that anyone really just stopped and looked at the flowers, they sorta lost their amazingness after the first time seeing the flowers rapidly get consumed by bugs and then immediately grow again. Why are the bugs there, bugs called slugs, and bugs called locusts, and bugs called rats?  I think this must be to show how horrible it was in those times.  They are saying like, “there used to  be other kinds of creatures wandering around that would sometimes swarm and eat people and the food that people had risked their lives to  get, so even if the world back then really looked all that nice, other lifeforms ruined it all by eating it!”  I am a bit skeptical however, as they also say that humans have been suffering this way for three hundred celesticycles.  So how could humans survive long enough to create the sim?  That’s not an illegal thought, right?  I mean, I’m not saying that they are any less powerful just because there were less bugs, right?  And actually rats aren’t bugs, but they are in the bug category in the sim to simplify the categorization process.  Now, if you search for any kind of small animal that usually eats plants but will slowly swarm you to death in large numbers, you would search under “bug”.  The other reason why I think there are bugs is so that sim-users are consistently excited, if you stay still too long, you will be completely consumed by tiny teeth, constantly bringing food to their infinitely unfillable stomachs.

Because of the bugs, I immediately started jumping.  I could jump pretty high because I had been exercising.  How exercising works is every hundred times you jump, you are able to jump a few trillion pixels higher.  So, after about 500 jumps, you are able to jump over trees, and can fall from higher heights without dying.  I have not died (in the sim) for a long time, so I can jump almost half a quadrillion pixels, high enough to jump over a moderately sized mountain, and land unharmed, so the first thing I do is jump a few miles away.

I land in a random, park, where there are always bugs at parks, but it takes a couple million frames ( a few seconds) for enough of them to actually realize I’m here to pose a danger to my health chart.   So I just keep jumping, jumping is easy to do repeatedly, that action is connected to a nerve in one of my toes, so I don’t get fatigued from doing such a simple action.

Parks are useful because if you are at one, you are always between five to twenty grids away from a city, places where primitive humans lived.  I doubt that parks really existed though, parks consist of a buncha  grass, two swings, and another thing called a slide, you go on them to go up and down.  Top archaeologists claim that they think primitive humans used parks as a rudimentary form of entertainment, I have tried parks in the sim, and they were not nearly as fun as jumping thousands of trillions of pixels in the air, or throwing huge boulders down deep ravines, and watching them explode into dust.  So parks must not have really been used as entertainment, or never even have existed at all, after all, early humans would not have time to have much entertainment.  Or maybe exercising and practicing is something they made up in order to make users more powerful the longer users played, I mean it is kinda ridiculous to think that if you do something enough your body will just magically get better at doing whatever it is, your body can only get better by organ transplant.  Thinking this is not illegal is it?  I mean this is not really critical thinking, right? Not that  they ever actually say what  “critical thinking” means, probably because thinking of a way to define it would in itself be critical thinking.

Anyway I went in a random direction, until I finally could see the smoke of the city permeating the sky then it was a simple matter to get to the say, only avoiding some monstrous animals that lurked between the trees that divided the park from the city. Once at the city, I saw many kinds of animals not seen anywhere else. the humans lived in their houses here came out and walked around, oblivious to the danger around them. In fact, many of them slipped off of these paths called sidewalks, and had their heads burst open on another path called a street.  In the street there are these fast moving, poison spitting cars machines called cars.  When people just  create new sim-lifes, after their old life dies, and have not had time to exercise as much, crossing streets is one of the most challenging dangers in the sim,except for yet another kind of path called freeways, which are just faster streets.  Cars are very dangerous because some of the humans driving the cars aren’t  just no0t paying attention, they are actively trying to hit other people.  But I have been exercising for the last five celesticycles, ever since my old sim-life was destroyed by a kite, so I could jump over the street.  A car screeched off the sidewalk, trying to crash into me. Fortunately I have also been exercising my arms, so I deftly (at least I thought it must have looked pretty deft) grabbed the car and lifted it high above my head, and threw it at another car on the street, eliciting a massive explosion.  The other cars did not really notice, or care that some of their fellow early humans had died right in front of them, some of them were even recording the crash with their primitive technologies, making blurry copies of what was happening, and sending it to other humans, so that they could watch in detached interest at what was happening, a trait early humans no doubt adapted because of their dangerous lives, constantly surrounded with death.  I left the cars and their toxic-car smoke far behind, now heading towards an M.R.T. station, a place where you can teleport to any other city…  for a price.  You could either pay a price proportional to the distance teleported, or go on a mini-quest to kill the early humans working there, and then drive the teleporter.  I was in a rush, so I just paid the fare (luckily for the early humans) of 3 glippy-coins. I was excited to see what has been happening in my absence.

How currency works is simple, you start out by getting blitty-coins from easy quests, and mippy-coins from harder ones, that took some exercising beforehand in order to be strong enough to not die on the quest.  After exercising more, and collecting ancient weapons, like chainsaws, you are now able to survive harder quests, while collecting glippy-coins, and so on.  Of course you could also just exchange coins, one thousand blitty-coins can be exchanged for one mippy-coin, while a thousand mippy-coins equals one glippy-coin, it continues in this fashion to dlippy-coins and even to frippy-coins.  The highest anyone got before dying was 959 polply-coins, and 870 vlezzy-coins (this person supposedly never died in the sim and lived to fifteen, the longest anyone has been able to live).  These coins can also be used to buy stuff from early human store owners, such as powerful early human weapons.

When I reached my destination, a city called iuteruogifjeoluifoe, I got off and walked a short distance to my friends’ base, where we regularly organized raids on nearby cities and planned our next quests. While my friends caught me up on the news (I had been absent most of yesterday, getting a new liver grafted in).  So much happened it took a while for them to tell me all that happened.

“Ugh that sounded like so much fun, I hate organ transplants!”  I groaned.

“We all do, but it helps elongate our lives, so we can live longer than early humans,” one of my older friends said, she was fourteen and a half, so she was probably thinking about life spans a lot, wondering when her’s would end.

Once the excitement died down, I realized that one of my weirdest friends was not present.

“Where’s crazy, researching another one of his ‘revelations’?”

“Who is that?”

This could only mean one thing, my friend, nicknamed crazy used to much critical thinking, sensors had picked up dangerous brain waves, and they had killed him, killed him by smashing a brick into his coffin (and his face) allowing him to fall through the shattered glass coffin into the sky, it was kinda like they were saying

“You want to live like an early human?  Well this is what it was really like!”

Crazy had always been a bit radical, but I never thought he would do something bad enough to get into trouble.

He was always claiming he could calculate stuff, even though obviously only computers could do that, and saying that according to his calculations that even if one organ transplant could help you, several every week would actually be unhealthy, and shorten others’ lives, and other ridiculous stuff like that.  He once said, with a comical amount of confidence:

“I think that there may still be people alive!”

“Of course, you and I are here,”  I said.

“I mean early people, they must be still around.”

“That’s impossible!”

“No, why do you think they ship off organs that they farmed from people like us?” he asked.

I didn’t really like the way he said “farmed,” most people said “replaced.”  So I said what everyone had always told me.

“After a couple surgeries to different bodies, the organ stops working optimally, so they just dump it somewhere.”  You could sometimes see drones carrying boxes of organs away from wherever we live.

“I’m pretty sure that’s not really the case, I think that after organs are transplanted enough, they become better suited to transplants and become more adaptable and therefore it is cheaper for them to transplant the organ into a running, moving, and even thinking human beings!”

I looked at the sky in mock exasperation (something easy to do, all I have to do is just move my real eyeballs up, and sensors in my eyelids made my sim-head move up).

“Come on crazy, you can’t calculate, who taught you?”

“I taught myself.”

“Impossible!”  That is how all my conversations with crazy ended.  But we kept him around because he was by far the best quester and fighter most of us had ever seen in person, if you could call meeting in the sim in person.

“You just have to look at a quest as a job, what do they want you to do?”  Crazy always asked these questions, as if he was the actually smart person in the group (the real smartest person we all knew was nicknamed “legal” rumor has it he never broke a law, even infractions in the micro-minor category)!

“Don’t they just want us to have fun and collect treasure?”  we all said.  But crazy just had a look on his simulated face (and probably his real one) that seemed to be wondering if we were all that stupid.

“I believe these ‘quests’ are actually a three dimensional physical model of a security system in early human computers, and we are actually doing the grunt work of hacking into a website, or something of the sort, by completing quests!”

“But why are there coins and treasure?”  Legal asked. He always asked the most astute questions.

“To motivate you, obviously!”

“But that would be sooooooo expensive, for example, if a quest had 150 chipty-coins, that would cost, hold on, I can figure it out,” he said, typing on the calculator every sim-cherictar has. “…And that comes out to be… yes.. And then add the… 150 chipty-coins!” he finally announced, much to the others’ delight. That was a hard problem, no one even quite new what he did, but he calculated the value in only a few seconds.

“…No one would leave that much lying around!”  Crazy gave us all that look once more.

“It does not cost them anything!  They just code it in!  I am not quite sure how but I am certain that they can do it almost for free!”  This was one of the more radical things crazy claimed, so we all warned him that if he went too far he might get in trouble.

I remember one time some one had jokingly suggested that crazy might look at the sky every night, like how the “smartest” of the early humans did, crazy just said:

“That’s not the sky, that is the ocean!  Think about it, if we are lying down on our backs, we are facing up, so behind us must be water.  I theorize that real water must not be blue, but just reflect the sky, meaning the ‘sunset’ and ‘sunrise’ must actually be reflections of the real thing!”  Of course none of us knew much about water that did not exist in the sim, as fluids replaced any food or drink we might need (crazy claimed that this was not good for our health in the long run, despite the fact that our nutrition had hardly any bad bacteria)!

Everyone was trying to figure out if this was logical for a while, after all it is not easy to visualize this, since we were standing upright in the sim, while lying down in the real world.  But we eventually gave up, it took a lot of thinking, and so we decided that we must have overlooked something.

Only now does this memory come back to me, I figure that I must fall into the sea and drown, I wonder if I could recover the hit I would take from the rick and shattered glass, so that I would drown, although crazy did say that falling from certain heights could kill me, even if I landed on water.

And here they come…  They are walking, which is illegal, but after a lifetime of only moving my throat for the sensors to make words in the sim, My yells can’t go through the glass, the glass that I could have easily broken in the sim with an epic kick.  The people next to me that I have never paid attention to, don’t even recognize what they see through their octonary eyelids, some have their primary eyelids closed, too, making the sim dimmer, but blocking out the real world completely.  I wonder how we got all these eyelids, did they transplant it there when I was little?  Crazy would know.

Now I will feel more pain than I ev Ę̷̨̛͙̦͉̤̬̤̹̊͌͐̿́̍̋̒̽̄́̌̐̃͋̑͌͋̽̀̓̇̈͌̽̃̉͊̉̈́̈̈́͑̍̇̏̊̓͆̈̈̚̚͜͝͝l̸̡̨̨͕͇͈̥̜̭̤͉̼͇̙̥͖͎̙̖͓̭͙̫̪̻̤̺̝̩̟̳̖̻͚͙̘̠͔͖̗͗̋̊̈́̌̐͛̌̾̀̀̀͛͛͐̍͊̔́͛̿́͆̀̇̈́̍̚͜͝͝͠͝͠Ę̴̢̡̨̛͙̪͙̖͉͕̺͇̼̝̦̝̻̤̞͎̭̙̻̪̙̯͍̣̒̀͊̃̋̏̇́̎̀͛͘̚͜Ę̶̢̡̢̮̼̣̝̣̟͎͙͔̣͕̜̜͇̏͂͌̽͋͊̍̈́̅̔͜Ę̸̨̧̧̡̨̧̢̯̻̺͖̠̤͈͚̗̲̟̰̮̥̫̯̞͇̳͖̪͈̘̻͔̺̟̯͔̭͍͍̜̮̞̭̅̈́̏̿̏̆̈̆͝O̵̯̘̬̿̎̑̀͌̒̐̉͒̒́͗̋̂̀͐͌̃̎́͒̈́̈̉͗͌̀̐̀͒͛̊̓̌̅͆̂͌́͂̚͘͝͝͝͝͠͝P̴̧̢̨̧̢̨͎̣̠̳͈͎͖͇͚͔͚̟̘̲̼̦̤̤̠̯͙̠̮̠͓̟͍̙̞͚̘̤̺͙͍̮̝͔̂̎̿͐̂͜͜͜ͅͅĘ̵̢̢̡̡̬̣͍͕̩̲̤̙̞͈̞͙͇͕̼̬͇̼̪͇̮̝̙̲̞̠͚͍͔̽̅̄̓̅̄̂͌́̆̇̿̈́̂̇͑̈͊̋̾͊̓̅̊̆̽̎͒̑̈́̉̈͂̌͌̓͑̍͂̌̓̈́̊̒̚̚̚͜͝͝ŵ̴̧̨̱͍̩̗͍̺̣͍̺͙̭̠͎̻͔͎͔͙̗͓̼̖̺̙̺͔̹̹̹̫͕̠̀ͅͅͅ

TRANSLATION OF LAST BRAIN WAVES OF #5298058901825350948230